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技术文档链接收藏

内容如下:

1.Unity和JavaScript结合的文章

https://gameinstitute.qq.com/community/user/1054734

2.类似蚂蚁走路的AI寻路

http://www.theappguruz.com/blog/unity-3d-enemy-obstacle-awarness-ai-code-sample

3.[Unity] 在Unity中实现小地图(Minimap)

https://www.jianshu.com/p/a4dda23e5e68

4.android适配方案

https://www.jianshu.com/p/6bb475280973

5.Canvas Scaler 探究

https://www.jianshu.com/p/97286c9d588e

6.UnityInspector显示扩展

https://www.cnblogs.com/Jean90/p/10066409.html

7.魔改LitJson

  • 支持 float

  • 支持 Vector2、Vector3、Vector4、Quaternion、Color、Bounds、Rect、AnimationCurve 等 Unity 特有的基本类型

  • 支持 JsonIgnore 跳过序列化 Attribute

https://www.cnblogs.com/msxh/p/12541159.html

8.Unity3D-Color与十六进制颜色互相转换

https://blog.csdn.net/pz789as/article/details/81669946

9.Unity_拖拽|全方位拖拽物体攻略

https://www.jianshu.com/p/0a28e9de0f64

10.Unity3D——GetComponentsInChildren()方法详解

https://blog.csdn.net/virus2014/article/details/52964159

11.unity中画摄像机的视锥体和判断一个点是否在视锥体内

https://blog.csdn.net/wodownload2/article/details/103856652

12.2d场景中的辅助线

项目文件:

https://github.com/mengluorz/Public

13.Unity – 普通截图和相机截图以及图片保存

https://blog.csdn.net/c651088720/article/details/94621145

14.Android arm64-v8a、armeabi-v7a、armeabi、x86详解

https://blog.csdn.net/whbk101/article/details/101775032

15.[Unity] CanvasGroup

https://www.jianshu.com/p/aebb38756016