内容如下:
1.Unity和JavaScript结合的文章
https://gameinstitute.qq.com/community/user/1054734
2.类似蚂蚁走路的AI寻路
http://www.theappguruz.com/blog/unity-3d-enemy-obstacle-awarness-ai-code-sample
3.[Unity] 在Unity中实现小地图(Minimap)
https://www.jianshu.com/p/a4dda23e5e68
4.android适配方案
https://www.jianshu.com/p/6bb475280973
5.Canvas Scaler 探究
https://www.jianshu.com/p/97286c9d588e
6.UnityInspector显示扩展
https://www.cnblogs.com/Jean90/p/10066409.html
7.魔改LitJson
支持 float
支持 Vector2、Vector3、Vector4、Quaternion、Color、Bounds、Rect、AnimationCurve 等 Unity 特有的基本类型
支持 JsonIgnore 跳过序列化 Attribute
https://www.cnblogs.com/msxh/p/12541159.html
8.Unity3D-Color与十六进制颜色互相转换
https://blog.csdn.net/pz789as/article/details/81669946
9.Unity_拖拽|全方位拖拽物体攻略
https://www.jianshu.com/p/0a28e9de0f64
10.Unity3D——GetComponentsInChildren()方法详解
https://blog.csdn.net/virus2014/article/details/52964159
11.unity中画摄像机的视锥体和判断一个点是否在视锥体内
https://blog.csdn.net/wodownload2/article/details/103856652
12.2d场景中的辅助线
项目文件:
https://github.com/mengluorz/Public
13.Unity – 普通截图和相机截图以及图片保存
https://blog.csdn.net/c651088720/article/details/94621145
14.Android arm64-v8a、armeabi-v7a、armeabi、x86详解
https://blog.csdn.net/whbk101/article/details/101775032